# Evolution - Concept Test

A downloadable game for Windows

**EVOLUTION CONCEPT TEST**

*Concept:*

**This is just a proof-of-concept, and can run in the background.**Leave the programme running and you are likely to end up with the strongest possible squares, until space limits growth.

Given that there is an equal chance of having a smaller and larger square, this demonstrates a simplification of how natural selection may occur.

Controls:

Mouse Wheel: Zoom

Mouse Clicks: Raise or reduce the volatility of evolution

Left/Right Arrows: Raise or reduce the damage per unit time

Up/Down Arrows: Speed up or slow down time

**Mechanics:**

1. The initial square has an HP of 20

2. After (100/HP) seconds, a child is created if the square is still "alive"

3. The AREA of the square represents its HP

4. A child will have the health stat created according to " HP = ("parent's HP") x (random number between (1-volatility) and (1+volatility)) "

5. The HP is reduced by the "damage" stat x 60 per second

6. When HP is reduced to 0, the square "dies"

7. A child will be placed within its parent's length and its (length x 2.5)

8. If two squares overlap THE LARGER ONE SURVIVES (no damage is dealt to it either from this interaction)

*Tips:*

Manage the number of squares on screen by varying the damage

Do not overuse the time speed feature, risk vs reward**There is not way of "winning" the game, only losing.**

## Install instructions

Download and run attached executable.

## Download

**Evolution Concept Test.exe**2 MB

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